AR Developer/Engineer
BOXABL is seeking an AR Developer/Engineer to build customer-facing augmented reality experiences using Unity and Meta Quest 3. The role converts engineering-grade CAD models of BOXABL modules and floor plans into polished, photorealistic walkthroughs with accurate scale, finishes, colors, materials, lighting, and interactive configuration. The engineer will optimize assets and scenes for standalone hardware, build reusable CAD-to-AR tools, collaborate with design engineering, and test across Quest hardware.
Qualifications:
Bachelor's degree in computer science, game development, engineering, or a related field, or equivalent practical experience; 3+ years of professional Unity development; Meta Quest and Meta XR SDK/OpenXR experience; CAD import and cleanup experience with SolidWorks, STEP, IGES, or similar; C#; PBR materials/shaders and lighting; real-time performance optimization; familiarity with Blender, 3ds Max, Maya, or similar; spatial-computing fundamentals; and a strong AR/VR portfolio or demo reel. Architectural, modular-building, product-visualization, URP/HDRP, configurator, or profiling experience is a plus.